

So what else is there to try? My best idea is to chuck all three displays out of the fifth floor window next to me, steal a tank and go on a rampage.Click to expand.The computer has no idea how large your screen is, it measures pixels. It seems like I need to lower the 1080p screens to less than 100%, which in theory would be fine, but in reality may well be blurred and doesn't seem to be possible. Photoshop is almost humorously ginormous on the 1080p screens, so I know it's not just an issue related to Max. If I set the 1080p screens to anything over 100%, which is the minimum allowed, Windows looks like some Fisher Price OS aimed at pre-school kids, so there's no room for movement there either. Setting the 4k 100% is eye strain central, 125% is almost usable but a bit fuzzy, 150% is sharp, correct and comfortable. I'm getting the same issue where if I open Max on the 4k, everything is fine until there's another spawned window open - medit, UV editor etc - on another screen, and then dropdowns appear tiny and in the wrong location as in the screenshots above. I came here suspecting the weird UI screw-ups were due to using a 4K and two 1080p monitors and it seems that was correct, but in this instance the solution here doesn't work acceptably. My setup: centre monitor is 4k (Recommended), L and R are 1080p (Recommended). Notice on the left monitor the menus and bottom icons get smaller. I took me some time to figure this one out. Resetting this to 100% on the 1440p fixes all issues, plus you get high-resolution back! Win10 has a feature that allows for compensating the difference in font size between displays. In this example, I right-clicked an item on the left list, and the quadrant showed up to the right.

I pop up the Scene Explorer and drop it on another monitor (MAX in 1440p and popup in 1080p). (although the interface seems zoomed in a bit (text is about the same size, where it should smaller, or have more resolution) I get the same normal behaviour when I drag MAX to the 1400p. Suppose I want to create an object, I access the drop-down menu under the "geometry" tab

My issue now is I have trouble with some drop-down menus inside max. My primary is a regular 1080p monitor on the right, but my second on the left went from 1080p to 1440p. I've noticed some weird behaviour inside max. I have recently replaced one monitor from my 2-monitor setup. Ever wonder, while using dual monitor setup, with 2 different resolution/aspect ration, why this get misaligned, or it is hard to precisely click where you aim?
